“We might be in trouble”: Far Cry 6 Always Planned Anton As A Person Of Color Even Before Giancarlo Esposito Casting

Although a bit underused, Giancarlo's immense acting chops made Anton Castillo very compelling.

"We might be in trouble": Far Cry 6 Always Planned Anton As A Person Of Color Even Before Giancarlo Esposito Casting

SUMMARY

  • Far Cry 6's villain, Anton Castillo, is played by Giancarlo Esposito and is a person of color, a first for the Far Cry series.
  • The developers knew they wanted a villain of color from the beginning, and the character was influenced by Esposito's acting strengths.
  • This casting choice signifies a step forward in representation within the Far Cry series.
Show More
Featured Video

The Far Cry series was built off the back of its unforgettable villains, and although it has stumbled on that front with recent entries, its last entry, 2021’s Far Cry 6 changed things up in the villain department in a major way.

Advertisement

For the sixth game, the series broke new ground by casting Giancarlo Esposito, as the game’s central antagonist, Anton Castillo. However, according to narrative director Navid Khavari, the team knew that Anton had to be a person of color before Esposito was even cast.

Ubisoft Had Some Priorities In Mind For Anton

Ginacarlo Esposito as Anton Castillo in Far Cry 6.
Giancarlo Esposito as Anton Castillo in Far Cry 6.

Speaking with Screen Rant, Khavari shed light on the evolution of Anton Castillo, saying “Anton took a whole lot of different shapes and forms, and there’s a lot of pitches at the bottom of the drawer that I’ll save for other games.

Advertisement

The last bit of the comment is intriguing, as it could mean we might see Anton again in a future Far Cry game, or maybe a villain based on one of the shelved pitches for him. However, Khavari noted that some key aspects of Anton remained constant:

We did a wide casting net, but we started to hone in on knowing that Anton was going to be a father, knowing that we wanted someone with the versatility to switch from charismatic to staring into your soul terrifyingly, and we started to land on Anton as a person of color.

While Esposito wasn’t the initial plan, the character development seemingly began to mold itself around his potential. Khavari reveals, Giancarlo was always there as a dream casting, but then suddenly, something happens where you realize you’re writing to his voice on the page.

Advertisement

Far Cry 6 Writers Tailored The Villain To Esposito’s Talents

The writers were worried Esposito may not be on board with the character, but a 4-hour meeting sealed the deal.
The writers were worried Esposito may not be on board with the character, but a 4-hour meeting sealed the deal.

The writers molding the character’s personality and mannerisms around Esposito’s strengths as an actor speak to how talented he is, and how he was a perfect fit for the role. Khavari acknowledged the pressure that came with this realization:

And then it becomes a little scary, because you’re like, ‘Oh, my God. I hope he is wanting to do this, otherwise, we might be in trouble.’

Thankfully, their hopes were realized. It took a four-hour meeting with Esposito, but they finally had him on board. This casting choice not only brought one of the most beloved actors of the decade to the game, but also signified a step forward in representation within the gaming industry.

Advertisement
Anton could've used a bit more time on screen, but there's no denying Esposito played him masterfully.
Anton could’ve used a bit more time on screen, but there’s no denying Esposito played him masterfully.

Traditionally, villains in video games, especially major franchises like Far Cry, have leaned heavily towards white male characters. Far Cry 6, though, breaks the mold with a person of color at the forefront of the game’s conflict.

Esposito brilliantly portrayed the depth and complexity of Anton Castillo as a character, although his screentime left much to be desired. Nevertheless, Far Cry embracing the ideals of diversity for one of its defining factors will lead to more varied and interesting villains in future entries, for sure.

Advertisement
Avatar

Written by Viraaj Bhatnagar

Articles Published: 214

A lifelong gamer, lover of cars, and Master's student of Automotive Journalism, Viraaj Bhatnagar is a gaming writer at FandomWire who aims to be one of the greats. When he's not hunched over on his laptop typing out copy, he can be found lapping circuits in Gran Turismo or slaying draugr in God of War.