Ghost of Tsushima was an excellent final entry from Sucker Punch Studios at the late stage of the PlayStation 4 lifecycle. Many would argue that the team has nailed the combat, but the open world feel and atmosphere are often overlooked.
Video games are works of art, and the developers took the time to design these worlds whereas the majority of the gaming community would rush through the story and forget to soak it all in and gaze upon the beauty of the digital sandbox.
The Worlds of Ghost of Tsushima and Elden Ring are Greatly Underappreciated
The gaming community has come together to discuss which video games allow them to unwind and relax in the real world. From Dragon’s Dogma 2 to Final Fantasy XVI and Red Dead Redemption, it is up to personal preference to select which world players can explore.
What games you just stop for a moment and smell the roses?
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Not all games are designed to be an open sandbox with hidden secrets for players to uncover, unlike Red Dead Redemption, Ghost of Tsushima, or Elden Ring, but there is no need to rush through the main objectives. FromSoftware CEO and game director Hidetaka Miyazaki prefers to tell a fragmented story where the players can explore the world to learn more secrets and piece the story together, which has benefited the overall game.
It pays off to deviate from the main path and explore the path that is less traveled. Players are meant to forge their paths by exploring a large world full of side quests that can lead to new and exciting adventures. The massive sandbox that the developers have created would be a waste if there were no activities and places to visit. This is the major advantage open-world games have against studios that are more focused on working on linear stories.
Ghost of Tsushima and Red Dead Redemption Are the Epitome of Open-World Games
The sights of digital sandboxes tend to look even better than reality, making them a perfect place to unwind for a couple of hours and continue the main story. Video games do not force anyone to rush through them and reach the credits unless a player is a speedrunner which means to defy the odds and break certain records.
Gaming aims to help a player alleviate stress from real-life problems, like how Elon Musk takes joy in slaying enemies in video games. It is therapeutic in a way that allows a player to unleash all the hate and anger to transform it into something productive, open-world games can be quite time-consuming and taxing, but it is the perfect escape from life.
In the digital world of games, we have the luxury of pressing pause whenever we need to catch our breath, take a break, or attend to something urgent.
The real world doesn’t have a pause button. Life is moving forward, with no option to put things on hold or take a moment to reflect.
However, games can offer us a temporary escape from daily life. In a poetic sense, games can act as a pause button, allowing us to take a step back and appreciate the world around us.
Which open-world games do you always come back to? Let us know in the comments section below!