“We did bring this on ourselves so we can unf**k everything”: Just Cause Director Throws down the Gauntlet to the Gaming Industry in an Attempt to Stop the ‘Death of a Thousand Cuts’

It's never too late to do the right thing.

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SUMMARY

  • It's not even been six months into 2024 and the year has already seemingly matched the cuts from the previous year.
  • The COVID-19 pandemic is one major reason the video game industry has had to go through the state it is in currently.
  • Avalanche co-founder recently had his say on the situation and thinks these wounds can be healed.
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The Just Cause director, Christofer Sundberg, believes the wounds inflicted on the gaming sector can be healed. We have been hearing about layoffs every now and then, which has affected the development of video games drastically.

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Avalanche Studios Group co-founder suggests working together can help. Last year, we saw over ten thousand job cuts from industry giants like Bethesda Game Studios, Technologies, Ubisoft, and more. This year, Microsoft, Sony, and Take-Two entered this list, and the gaming industry layoffs are seemingly surpassing those of 2023.

Just Cause Director Knows How to Navigate Through Treacherous Waters

Avalanche Studios developed Just Cause 2 alongside Square Enix.
Avalanche Studios developed Just Cause 2 alongside Square Enix.

If it wasn’t for the restructuring causing thousands of job cuts, fans would have been waiting for games that could’ve made waves in the entire gaming community. But the effects can be contained, and games like Spider-Man: The Great Web may still have a chance to finally see the light of day.

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In his recent post on social media platform X (formerly Twitter), Sundberg shows his optimism towards the recovery of the now-wounded gaming industry.

He recently shared the stories of how Just Cause 2 was able to survive the events that may not have been right for the game. The current state of the gaming sector cannot be avoided, unfortunately, but the fact that it isn’t dead yet keeps hope alive.

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And it’s the games like Palword and Helldivers 2 that assure developers are still working finger to their bones to keep the community engaged. But this’ll take, as Christofer puts it, collective effort for the sector’s rise to glory again.

Video Games Developers Are Facing the Repercussions

The gaming industry could've had its own Spiderverse with The Great Web.
The gaming industry could’ve had its own Spiderverse with The Great Web.

While blaming one event for the current state of the gaming industry will not be feasible, COVID-19 undoubtedly gave a push to the disaster. The demand for video games surged dramatically, and companies turned to mergers and expansions during that time. It is safe to say they are cutting what they built during that time.

Available data shows Embracer Group, Electronic Arts, Unity, Microsoft, and Sony have already seemingly cut over hundreds of jobs between 2023 and 2024.

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Given that gamers are now more advanced and demand a certain standard in video games, it is imperative for companies that they work together to keep a major entertainment sector afloat.

What do you think can be done to improve the state of the gaming industry? We would like to know your thoughts in the comments section below.

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Written by Anurag Batham

Articles Published: 320

Anurag Batham is a video games correspondent at FandomWire. With over two years of experience in writing for different industries, his past works show his passion for the metaverse and his awareness of the environment. He's always playing with ideas to turn them into captivating stories.

A gaming enthusiast who can prove it when you have a round of Call of Duty (COD) with him. And it may take more than a coffee with him if you are to talk to him about Marvel. One can find a reader in him who's always keen to perfect what he already knows and to learn everything new.