Spider-Man is coming back and is closer than ever, and many fears are turning their attention to possible slip-ups in one of the most acclaimed games recently. Returning to a controversy from the time of the original game’s release, those with access to the game were able to notice that developer Insomniac ensured that this headache would not return for the sequel.
This is not a very absurd issue, as usually seen in the industry, but rather about puddles of water in the game’s scenarios. Yes, strange, but for those unaware of this story, find out a little more about the smallest details of the webheads’ adventure on PlayStation below.
Marvel’s Spider-Man 2 Won’t Fall Into Puddlegate Controversy Like in 2018
Five years ago (yes, it’s been all this since Marvel’s Spider-Man was released; feel old yet?) some nosy fans compared the playable version with excerpts shown at the previous year’s E3 reveal, and there were differences in graphics that many said were a “downgrade” from marketing to the final product. The truth is that the changes were common-simple lighting and coloring adjustments, for example-but to try to have a final argument, these “critics” brought up the example of puddles.
In a comparison of images, there were fewer and smaller puddles of water in a specific part of the scene, which could mean that Insomniac was avoiding placing these elements that reflect images and require greater graphic development. Responding to fans online, the developer and its employees stated that it was just a relocation of the position and size of the puddles, which would have nothing to do with a possible downgrade.
At the time, they even played with images that “corrected the error with a patch” full of graphically bizarre inserts that (as always on the internet) were extrapolated to the maximum. But that’s not the issue now; it turns out that with the imminent arrival of Marvel’s Spider-Man 2, some nostalgic fans remembered this whole issue and went to look at the sequel’s puddles and found an obvious improvement to rub in the complainers’ faces.
As shown by those with access to the game, some puddles in the game are much larger and reflect with absurdly realistic clarity, leaving any other implicant very quiet. On Twitter/X, Insomniac’s Director of Community and Marketing, James Stevenson, highlighted when responding to a clip that “I told you we had next-gen puddles. The team wouldn’t let me down.” And that doesn’t come alone when the sequel now includes the ability to roam longer and closer to water as the map enlarges.
This denotes two very important and good things about how Insomniac treats its amazing Spider-Man games. First, the attention to minute detail, from the story to the graphics-nothing is artificial or boring as if it were done anyhow, but with passion for the characters, the story, and the project to be delivered.
You can imagine a single employee (who we hope had fair conditions) working for days reflecting the controversial puddles to please the players.
And this is the second thing: the way the developer treats its audience, doing the best possible job to deliver the best possible experience in addition to the humorous responses, as anyone accustomed enough to Spider-Man should be. So, if you’re excited about the arrival of Marvel’s Spider-Man 2 and you have a PlayStation 5, you could be jumping around New York on October 20th.
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