When Skull and Bones was first announced, it felt like Ubisoft was onto something considering how flawlessly it handled the adventures of Edward Kenway more than a decade ago. It started to seem like Ubisoft had it all under control because of Assassin’s Creed IV: Black Flag, and fans were naturally excited.
However, the more updates came from the development of the game, the more things became skeptical, especially due to the delays that Skull and Bones had to face.
Well, it turns out that Skull and Bones really is not the AAAA video game that it claimed to be, and it is just as problematic as it was starting to seem leading up to its release.
Not Many People Seem to Be Enjoying Skull and Bones
Skull and Bones is no stranger to endless hate on social media, but the number of players complaining about Ubisoft’s latest self-proclaimed AAAA title keeps increasing. One such fed-up player took to X and called the pirate game “the quadruple A wood harvesting sim,” accompanied by a video showcasing an example of the extremely “exciting” gameplay that it has to offer.
The footage shows the player sailing on a small boat with a couple of their crew members, and they are on an “intense” mission to harvest some wood.
Upon pressing the prompted button to “Harvest Acacia,” a glorious animation takes place during which the character keeps hitting the trees with cannonballs. One would expect some extraordinary details from what Ubisoft refers to as an “AAAA” game; for example, the tree could explode just when a cannonball strikes it.
But no, in true zero-A fashion, the damaged tree just gets absorbed into the ground and disappears; modern-day graphics and gameplay do not get more quadruple-A than this.
More Players React to the “Excellent” Skull and Bones
Witnessing the wonderful aforementioned footage, some players could not believe that it took Ubisoft “a decade of development to make such a game,” as the graphics in Skull and Bones do not even look like they belong to an AAA title. In fact, another player pointed out how it actually “looks like those mobile game ads” that are always annoyingly intrusive.
Considering the quality of indie games that have been released in recent times, like the record-breaking Palworld, there really is not any excuse for Ubisoft to get away with a final product like this.
A user on X summed up the conversation by calling Skull and Bones “a flat out embarrassment,” as they feel like too much talent and time got wasted by the developers on this game. It truly is “insane that this game even happened.”
Have you had the displeasure to head on your own pirate adventure in Skull and Bones? Let us know your thoughts in the comments below!