PlayStation’s Spider-Man 2 has become one of the PS5’s best-selling games, and with good reason. Great story-telling, fast-paced action, and intuitive web-swinging made for an experience that is truly, well, amazing! So, when fans caught wind of a live-service Spider-Man game that got canned, they were both curious and disappointed.
With new information coming to light, that disappointment is going to grow even larger, as a pitch plan for Spider-Man: The Great Web reveals the devs had plans for several seasons that would have kept even the most ardent webheads occupied for years!
The Great Web Would Have Had a Lot of Content to Work Through
This information comes from a leaked video of the pitch that details the plan for Spider-Man: The Great Web. The game is described in the pitch as a AAA premium, multiplayer, open-world, action-adventure title where “Marvel’s Spider-Man meets GTA Online.”
Each player would have been given their own Spider-hero with the vast sandbox of NYC as their playground. The game would have been structured as comic releases, with every new season acting as a new comic issue with a different central villain and tasks.
The plan was to launch the game in 2026 with Season 1, which would establish the foundation for Season 2, and so on. All in all, the pitch states there were eight seasons planned until 2030! The seasons would have been handled by two different teams, one being the Spring Team and the other the Fall Team.
The Great Web, like many other live-service games, would have had a Battle Pass system, along with microtransactions in the game. Post-launch, the game would progress predictably and sustainably, with a comic issue released every quarter of the year.
PlayStation and Insomniac are Being Asked to Bring This Canceled Project Back
With a fully-voiced trailer featuring Yuri Lowenthal, the game was not a passing idea but a fully-thought-out plan by the Insomniac team. There’s no indication as to why The Great Web was canceled or temporarily shelved, but fans are very eager for the project to see the light of day.
Players would have access to several mission types in every season, such as Street Crimes, Side Gigs, Great Web Raids, and more. Completing these challenges would earn the player rewards, which could be used to further upgrade your character.
The pitch also goes on to detail what happens to the game after launch, with the plan being to bring the title to both PlayStation and PC. Each season would span a quarter of a year, resulting in four new seasons every year.
Every Battle Pass would have a set of challenges and tasks to complete in a specific number of days to earn rewards. Each season would also introduce new mechanics to the game to keep things fresh and exciting, a 5-hour questline, and the setup for the next season.
Do you think Insomniac should go ahead and develop The Great Web? Let us know your thoughts in the comments below!