“I don’t want that to ever happen to people who play my game”: Predecessor’s Creator Wants to Avoid 1 Misstep to Avoid Disappointing his Loyal Players (EXCLUSIVE)

Omeda Studios' CEO is undeniably boiling with passion for his latest release.

"I don't want that to ever happen to people who play my game": Predecessor's Creator Wants to Avoid 1 Misstep to Avoid Disappointing his Loyal Players (EXCLUSIVE)

SUMMARY

  • Robbie Singh's personal journey and commitment to player satisfaction is driving the development of Predecessor.
  • Despite the pressure, Singh is determined to spare players the heartache of losing a beloved game.
  • Omeda Studios' dedication to keeping the game fresh and updated ensures that Predecessor will remain a staple in the MOBA space for years to come.
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Predecessor is the latest title from Omeda Studios and is a game that promises to redefine the MOBA genre. In the gaming industry, there are creators whose goals aren’t just entertaining players and cashing in quickly but to leave a lasting impact and create something that will truly love.

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Enter Robbie Singh, the visionary CEO behind Omeda Studios. In an exclusive interview with FandomWire, Singh unveils his personal journey, his commitment to player satisfaction, and his relentless pursuit of excellence in game development.

Omeda Studios is All-In for the new MOBA, Predecessor

Predecessor comes from an ex-developer of Epic Games' Paragon
Predecessor comes from an ex-developer of Epic Games’ Paragon

During the interview, Singh opened up about the immense pressure he feels to ensure the success of his game and his dedication to creating a lasting experience for players. Singh, who was honored as one of Forbes’ 30 under 30 in Sports and Games, shared his personal motivation behind striving for Predecessor‘s success.

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When asked if the recognition added pressure, he revealed that the real pressure comes from his desire to spare players the heartache of something that we all know too well:

I know what it feels like to lose a game that I really love, and I don’t want that to ever happen to people who play my game.

Singh’s journey in the gaming industry began back in 2016 when he rose to prominence as the leading content creator for Paragon, a MOBA developed by Epic Games. Despite the game’s eventual shutdown, Singh saw potential in its assets and went on a mission to revive its spirit.

With dedication and community support, he transformed those assets into Predecessor, a third-person MOBA that aims to capture the essence of its predecessor while evolving with player feedback.

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Omeda Studio CEO Says Predecessor is Here to Stay

The game is a third-person cross-play cross-platform MOBA
The game is a third-person cross-play cross-platform MOBA

The development of Omeda Studios’ latest title has been a labor of love for Singh and his team. Over the years, they’ve grown from a small group to a team of 80 passionate individuals who all strive to see the best for the project.

Singh unveiled the team’s vision for continuous improvement, with plans to release new updates and heroes regularly:

We’re adding more heroes every six weeks, we ship a new update every three weeks. This is something that we want to continuously support. This is the genre that really got me into gaming, and so I really want to build a MOBA that’s going to be here for years to come.

For Singh, Predecessor isn’t just a game—it’s a long-term endeavor to create a lasting legacy in the gaming industry.

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With the game now available on multiple platforms and boasting cross-play functionality, the CEO’s vision of creating a vibrant community of players is becoming a reality. The future looks bright for the title and its steadily growing player base.

Will you be giving Predecessor a shot? Are there any characters that have appealed to you so far? Let us know your thoughts in the comments below!

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Written by Vibha Hegde

Articles Published: 240

Vibha is an avid gamer that has been in the content writing space for over three years. With a Bachelors in Computer Applications, Vibha chooses to explore their passion for pop culture and gaming. When not hunkered over a controller trying to beat the Demon of Hatred in Sekiro, you can find Vibha relaxing to jazz during a digital painting session.