Suicide Squad: Kill the Justice League Killed Much More for Warner Bros After Huge $200M Loss Announced

The highly anticipted Suicide Squad: Kill the Justice League has caused $200 million revenue loss for Warner Bros.

suicide squad kill the justice league

SUMMARY

  • The disastrous performance of Suicide Squad: Kill the Justice League has resulted in a huge revenue loss for the company.
  • This live-service title has managed to lose more than $200 million in revenue.
  • Season 5 of this game is reportedly going to be the last one.
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Suicide Squad: Kill the Justice League has absolutely stumbled upon the expectations of the fans. This title from Rocksteady Studios, which also made the legendary Batman Arkham series, was one of the most highly anticipated titles from the franchise.

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However, with an auto-completion bug and being infested with several server issues, the game only scored 60 (consoles) and 63 (PC) on Metacritic. Players didn’t take the game in a good manner either. And due to this huge failure, this game has also caused a huge revenue loss.

Suicide Squad: Kill the Justice League Resulted in $200 Million Revenue Loss

Suicide Squad: Kill the Justice League is a big blow for Warner Bros.
Suicide Squad: Kill the Justice League is a big blow for Warner Bros.

During the Q1 earnings report of the Studios division, David Zaslav, CEO of Warner Bros. Discovery, stated that after the release of Suicide Squad: Kill the Justice League, the company has faced a revenue loss of a staggering $200 million. The Studios division consists of Warner Bros. Pictures, Warner Bros. Television Group, Warner Bros. Games, New Live Cinema, and DC. The CEO has pointed out the reason for this decay as well.

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He thinks the loss of revenue is mainly because of the difference in the performance of another successful release last year, Hogwarts Legacy. Here’s what Zaslave had to say:

We are hard at work fixing that. It’s a core value and a key advantage for us. We have the characters and the stories people love and yearn for everywhere in the world, in every language.

He also thinks that the other IPs of Warner Bros. Discovery, like Harry Potter, Lord of the Rings, Superman, and many others, have great storytelling aspects and have never been used to their fullest potential. The CFO of the company, Gunnar Wiednfels, stated that this $200 million revenue loss has impacted the EBITDA (earnings before interest, taxes, depreciation, and amortization) during the first quarter.

The Future of Suicide Squad: Kill the Justice League

What lies ahead of Suicide Squad: Kill the Justice League?
What lies ahead of Suicide Squad: Kill the Justice League?

At the time of writing this article, this live service title only has a concurrent player base of 81, which is an all-time low for the game, according to Steam Charts. Compared to their contemporaries, Helldivers 2 and even the six-year-old Fallout 76 boast a 30,000 concurrent player base.

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That’s why the future of this game is not looking that promising. And this got more based on a claim from credible leaker Miller Ross. In April, Ross stated in an X thread that the fifth season of the game, which is reportedly coming in 2025, is going to be the last season of the game.

According to the leaker, in the fourth season of the game, Batman will be reintroduced, and that story will continue to the fifth season, in which the Justice League will reassemble and join forces with ARGUS to “end Brainiac’s multiversal reign of terror.”

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So, according to you, what went wrong with Suicide Squad: Kill the Justice League? Let us know in the comment section.

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Written by Nilendu Brahma

Articles Published: 92

I'm Nilendu Brahma, a gaming aficionado who's carved a niche in esports and FPS journalism. With stints at GosuGamers and EssentiallySports under my belt, I've honed my craft in delivering top-notch coverage of titles like Call of Duty and Valorant. My passion for gaming traces back to my childhood, fueling my drive to delve deep into the virtual worlds I love. Armed with a Bachelor's in English Literature, I infuse my writing with a unique blend of literary finesse and gaming expertise. Currently, I'm weaving captivating narratives for FandomWire, captivating readers with every word.