Fans have mostly loved David Benioff and D. B. Weiss’ HBO series, Game of Thrones. Having said that, recently, rumors have been circulating about a potential Game of Thrones MMORPG in the works by Nexon, the company known for the video game, The Finals.
Set in the North between Seasons 4 and 5, with Winterfell and The Wall as the main settings, the game has generated interest among fans of the well-known series. Notwithstanding, despite the hype, Nexon has not yet confirmed the existence of the game. And for some fans, it is actually causing them to become skeptical and disappointed.
The concept of a Game of Thrones MMORPG is not new; there have previously been several games based on popular TV shows and movies. However, with a new rumored game on the horizon, fans wonder why MMORPGs are coming up with the most cringe-worthy game designs.
The Latest Game of Thrones Video Game Rumors Have Fans Worried
We learned from Redanian Intelligence that Nexon is creating a new massively multiplayer online role-playing game that takes place in the world of Game of Thrones. Note that, along with Warhaven, Kartrider, and other titles, Nexon is the developer of the recently popular FPS shooter The Finals.
As per the outlet, we can assume that the game takes place in the North because it features Winterfell and The Wall. The story takes place in a timeline that roughly corresponds to Game of Thrones Seasons 4 and 5. Although the outlet is currently only aware of the North, there may be other regions as well.
Also, the original cast will not be returning to voice these or any other characters that the player will encounter throughout the game, as reported by the outlet. An entirely new voice cast for the game will reportedly attempt to mimic the HBO actors’ tones instead.
Nevertheless, not every massively multiplayer online role-playing game (MMORPG) based on popular franchises has been a commercial success; examples of this include Star Trek Online and The Matrix Online, which have not been able to draw in a sizable player base. Fans are unable to process this new rumor as a result.
Let’s read a few comments made by fans via X:
A PvP based MMO is actually probably the best thing you can do with Game of Thrones. If they design it like Age of Camelot or ESO PvP where each faction/house is fighting for territory, it can be amazing.
— Edco (@cloud154532) April 28, 2024
Why are MMORPGs the cringiest game design models ? The ironic thing is you say they should make a open world fantasy RPG as if that genre isn't one of the most saturated/over used genres out there
— Mike Gaming (@xMikeGaming) April 28, 2024
So after 13 years of the shows premier, and they come up with the cringiest game design model for one of the biggest and most easily video game adaptable IPs of all time? Really?
This could’ve easily become an open world fantasy RPG with a top notch studio, yet they chose this..
— Rino (@RinoTheBouncer) April 28, 2024
This is kind of AAA game studios MO at this point. Make bad bloated games that aren't fun. Not make much money. Repeat.
— Ian Faraday (@Lam0rakWasGone) April 28, 2024
Why does every fucking thing needa be open world
— AidenQuinn63✝️🇺🇸 (@HeartlandHawk63) April 29, 2024
While our hearts race at the very thought of it, it’s also very substantial to temper our enthusiasm, as an official confirmation from Nexon remains elusive.
TV shows To Video Games Haven’t Always Been Successful Ventures
There have been both soaring successes and crushing failures in the quick-paced world of massively multiplayer online role-playing games, or MMORPGs.
First up, let’s explore some of the MMORPGs that weren’t able to live up to the hype. Star Wars: Galaxies (SWG) is a popular instance of a game that saw great expectations at first but ultimately failed to hold on to its player base. Though it launched disastrously, it was met with critical acclaim upon its release in 2003. The game was rushed, the developers claim, and their request for an additional six months before launch was only reduced to a single month (via PC Gamer).
Warhammer Online: Age of Reckoning is another noteworthy letdown that struggled to keep a steady player base. The player base drastically shrank as a result of the game losing its appeal. The main reasons for this were the RVR system and the game’s emphasis on PVP warfare, which players thought was excessive for a subscription-based game (see The Gamer).
On the flip side, there have been MMORPGs that have achieved immense success and are still flourishing to this day. World of Warcraft (WoW) is a prime example, with its rich lore, vast world, and compelling gameplay keeping players engaged for more than a decade. Another notable success story is Final Fantasy XIV, which rose to become one of the most popular MMORPGs on the market (see Game Rant).
In addition to MMORPGs, the open-world genre has had its fair share of successes and failures. Red Dead Redemption 2 won the hearts of gamers with its stunning visuals, engaging story, and vast open world to explore. Another remarkable hit, The Witcher 3: Wild Hunt, is acclaimed for its affluent narrative, imperative setting, and appealing cast of characters.
As we reflect on a lineage of MMORPGs that have both soared and stumbled, we can’t help but wonder: is the new rumored Game of Thrones game the untold adventure we have been waiting for, or will it join the crypts of Westeros as only a whisper of what could have been?