After completing one of the recent Major Orders, Helldivers 2 players were rewarded with a new Stratagem called EXO-49 Emancipator Exosuit. This variation of the Patriot Exosuit features dual auto-cannons that absolutely destroy enemies on the battlefield. Using both Exosuits can be quite entertaining but getting out of it safely is a difficult task. Things can quickly escalate on the battlefield and getting out of these units at the right time is very important if players wish to survive.
![Patriot Exosuit in Helldivers 2 (via Arrowhead Game Studios)](https://fwmedia.fandomwire.com/wp-content/uploads/2024/03/12035047/helldivers-2-exo-45-patriot-exosuit-mech-gameplay-at-4k-60fp_qajd.1200-1.jpg)
Players have complained that the animation is a bit too long and by the time players get out of these mechs, it gets destroyed, ultimately killing them. This can obviously be avoided by leaving the mech right before it gets destroyed but a fan has suggested that Arrowhead can fix this by adding an eject option. There’s a twist in this concept as this idea suggests players can eject out of the mech but will lose 75% health in the process.
Helldivers 2 player wants Arrowhead to add an eject option for mechs
![Patriot Exosuit in Helldivers 2 (via Arrowhead Game Studios)](https://fwmedia.fandomwire.com/wp-content/uploads/2024/03/25100516/Helldivers-2-Exo-Patriot-1.jpg)
Reddit user yesennes has suggested an idea on the r/Helldivers2 subreddit after many payers complained that it is quite difficult to get out a mech that is getting destroyed because of the long animation. It can be tricky to get out a mech in Helldivers 2 when it’s constantly getting shot or when it is surrounded by enemies. The player suggested that Arrowhead could add an eject option to throw players away from the mechs right before they get completely destroyed. This concept sparked debates as many players shared their opinions on it.
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However, there is a twist in this idea. The player suggested that players would lose 75% of their health as this ejection would be an explosive charge. So, players will be thrown out of the mechs with enough health to get up and use a stim. Many players have agreed that this neat idea would be very useful on the battlefield.
Is the new EXO-49 Emancipator Exosuit underpowered?
![Emancipator Exosuit in Helldivers 2 (via Arrowhead Game Studios)](https://fwmedia.fandomwire.com/wp-content/uploads/2024/05/27021400/Emancipator-Helldivers-2.png)
Helldivers 2 players recently got the EXO-49 Emancipator Exosuit after completing the Major Order. For a short period, all Helldivers had the option to call in this mech on the battlefield but there was some criticism about its abilities. The dual autocannons are amazing but some players hated that these cannons have limited ammo.
This was obviously done to keep things balanced on the battlefield. The Helldivers 2 community even bashed players online who unnecessarily criticized the new Exosuit. Helldivers 2 is a squad game and the mechs are not designed to make players invincible, so one should only see the Emancipator and Patriot Exosuits as a support mech on the battlefield.