Ubisoft has pushed hard this time for its upcoming shooter game, XDefiant, which fans believe will take Call of Duty head-on. Interestingly, a former Infinity Ward executive producer who has worked on the original Modern Warfare series is acting as game director. It then shouldn’t surprise fans to see the game featuring jaw-dropping mechanics.
But that’s not all, Skill Based Matchmaking (SBMM) is one hot topic in the first-person shooter arena. Considering this, Ubisoft chose not to keep the algorithm central to matchmaking in the game. The director explains why this factor should be taken care of.
Only Players Can Tell if They Are Better Off Without it
Playing a multiplayer shooter game where we are winning and keep winning the rounds, may stalemate the experience when a player is skilled. But then again, that could be the case on the other side too, where a less skilled player is killed again and again, which may eventually lead them to leave the lobby.
However, the XDefiant director has a different view and believes that there’s variety in it. While appearing in an interview recently, he explained that this very thing is what’s needed in the shooter game.
Former executive producer of Infinity Ward who worked on CoD4 and MW2, spoke out about why he thinks SBMM is a bad addition to FPS games pic.twitter.com/mN7frGPLmO
— ExoGhost 🇵🇱 (@ExoGhost) May 18, 2024
A player should be able to experience both scenarios, where he/she is against a player who is absolutely crushing and then they are the ones crushing in another lobby. “That variety is what’s missing,” he says during the interview.
Many fans have opposed the inclusion of the algorithm in FPS games, as they believe it takes the fun away from a video game. Some argue that it prevents them from assessing their skills as they aren’t able to tell if they are actually good or bad at the game.
It’s Not Just SBMM That Needed Pulling The Plug in XDefiant
Staying clear of SBMM may help XDefiant prevent any foul attention, but that’s not the only way to stay on the favorable side of the line. Call of Duty has been rife with hackers for quite some time now, and these unwanted guests have begun showing up in Ubisoft’s game already. That’s unfortunate, given that the game is still a couple of days away from its release.
Following a play test last month, some users asserted that the game was already dead on arrival. Several criticisms followed as they came across tons of technical glitches, killing what was supposed to be a refreshing experience.
However, we shouldn’t rule out the possibility that the feedback was taken into account and players won’t see it upon its arrival. Recently, Ubisoft released the game’s specs, and players waiting for the game must prepare their PCs for a new clash on the FPS horizon as it arrives.
Are you happy that SBMM isn’t incorporated in XDefiant? We would like to know your thoughts in the comments section below.