“Forced to release Mad Max on the same day as Metal Gear Solid”: Mad Max’s 2015 Game Was Doomed to Fail Because WB Didn’t Understand the Juggernaut That Was Hideo Kojima’s Stealth Series

You cannot blame Mike Tyson for beating Rey Mysterio in the ring.

Metal Gear Solid and Mad Max

SUMMARY

  • Metal Gear Solid: The Phantom Pain was the last work designed by Hideo Kojima for Konami.
  • It was released on September 1, 2015, the same day as Avalanche Studios' Mad Max video game.
  • A co-founder of Avalanche recently sparked a debate concerning the clash between the two games.
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Furiosa: A Mad Max Saga is currently making roars, and it also features a blink-and-miss cameo of the original series’ protagonist. The franchise’s success is no stranger to entertainment enthusiasts, but Avalanche’s 2015 video game didn’t get as much love as the movies. The sales were a topic of debate as it was beaten by Metal Gear Solid V: The Phantom Pain.

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Avalanche Studios co-founder Christofer Sundberg still hasn’t gone over it yet, as he revealed people blamed them for bad sales. It was the United Kingdom’s second bestseller following the first week of its release and was the eighth-bestselling game in the United States in the first month.

The Phantom Pain Was Real, as Mad Max’s Sales Didn’t Live up to the Mark

It has a free-flowing combat system akin to the Batman: Arkham games.
It has a free-flowing combat system akin to the Batman: Arkham games.

Being a co-founder is as bad as it can be good. Present a fantastic product that the public loves, and one is likely to get a pat on the back. The opposite is true as well: present a poor product, and one is to get booed by the fans. Christofer Sundberg revealed this happened to him; however, his product wasn’t exactly a poor one. Maybe average, to say the least.

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Avalanche’s founder took to the social media platform X (formerly Twitter) to share the incident the team experienced during the game’s launch. The game was released on the same day as Hideo Kojima’s The Phantom Pain. That not only affected sales figures, but the downloadable content for the game was cut short too.

There’s a high probability of a game getting less recognition when launched next to a heavyweight in the industry. One fan dubbed Mongoose Dave shares this perspective.

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Many fans said they loved the game and weren’t happy with the recently emerged knowledge that there were planned DLCs for it.

Hideo Kojima Would’ve Made Another Movie Out of the Game

Several environmental hazards can be seen in the Mad Max gameplay.
Several environmental hazards can be seen in the Mad Max gameplay.

It seems like Hideo Kojima is also a natural choice for directing a Mad Max game. Australian filmmaker George Miller was asked during Furiosa‘s premiere about a possible future game associated with the franchise. He said he would be happy to see someone like Kojima involved in a Mad Max game.

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Maybe we would see long cinematic cutscenes in that game, like others in the Metal Gear Solid series. While Avalanche’s game wasn’t praised by all, several players found the story, especially the climax, exciting. Some critics laid out that the original universe sat well with the game’s open-world setting. It was the vehicular combat that cut above the rest.

A couple of attempts have been made to bring the wasteland-focused franchise into video games, with Avalanche’s game remaining the most notable of them. Some were canceled, and the ones that made it failed to capture the audience’s attention like the movies did.

What is your take on Avalanche’s Mad Max game? Have you played it? We want to know your experience in the comments section below.

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Written by Anurag Batham

Articles Published: 244

Anurag Batham is a video games correspondent at FandomWire. With over two years of experience in writing for different industries, his past works show his passion for the metaverse and his awareness of the environment. He's always playing with ideas to turn them into captivating stories.

A gaming enthusiast who can prove it when you have a round of Call of Duty (COD) with him. And it may take more than a coffee with him if you are to talk to him about Marvel. One can find a reader in him who's always keen to perfect what he already knows and to learn everything new.