Sekiro: Shadows Die Twice Has Reached 10 Million Sales

Sekiro: Shadows Die Twice Has Reached 10 Million Sales
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The 2019 action RPG by FromSoftware, Sekiro: Shadows Die Twice, won the prestigious Game of the Year award at The Game Awards in the same year. The game has now reached an impressive sales milestone after having sold over 10 million copies since its launch.

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The landmark number includes global sales of the game, covering all platforms for which the game was originally released. Earlier this year, the game was discounted several times, which could have also helped the game cross the 10 million mark. It’s still an impressive number to achieve for a game that’s only four years old.

Sekiro: Shadows Die Twice Crosses Impressive Milestone

Screengrab of a fight in Sekiro: Shadows Die Twice
Screengrab of a fight in Sekiro: Shadows Die Twice

Sekiro‘s official X/Twitter account announced the landmark number, and fans responded by praising the 4-year-old game, reminiscing about the gameplay and challenges faced.

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The announcement was also made on the game’s official website, which is in Japanese, and reads as follows (translated into English):

“From its release in March 2019 to today, we have received tremendous support from everyone, and we have now surpassed 10 million units sold worldwide. We would like to express our sincere gratitude to everyone who played this work.”

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Though Sekiro featured a lot of features from the long list of Soulslike games by FromSoftware, it was still praised and rated highly for taking a different direction in terms of gameplay. The game focused more on stealth action and was considered a lot easier compared to other Souls games in the genre. The game has no health or stamina bar, allowing gamers to attack for longer while also doing away with the limitations-based mechanics found in Dark Souls and Bloodborne.

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The game also introduced a dedicated “Block” button, which helps players deflect melee attacks, in addition to the evasive sidestep, which is useful while dodging enemies. The game was unique in terms of having a tight and engaging combat system in a Japanese setting that featured iconic structures, samurai, and unique artwork.

Also Read: FromSoftware Reportedly Working on Elden Ring 2 to Counter and Destroy Bethesda’s Elder Scrolls 6? Game Director Says New Reveals “Saved for future games”

Sekiro Had Sold Over Two Million Copies Within 10 Days of Launch

Shadows Die Twice stood out amongst other Souls like games by FromSoftware
Shadows Die Twice stood out amongst other Souls-like games by FromSoftware

After having sold out two million copies within 10 days after launch, Sekiro: Shadows Die Twice sold out five million copies by July 2020. It has taken a further three years to amazingly double that number, while FromSoftware hasn’t made any further announcements in between. The studio shifted its focus to Elden Ring, which came out in 2022, and Armored Core 6, which was released just last month.

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This is how the fans welcomed the news shared by developers about the amazing sales figures for the game. There were several fans asking for a sequel and reminiscing about the amazing gameplay.

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There are no other titles planned or announced by the developers of Sekiro: Shadows Die Twice, and now seems like a good time for a prequel or a DLC to be announced or considered, given the game’s popularity.

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What’s your favorite memory from playing Sekiro: Shadows Die Twice? Would you be game for a sequel or a similar new title? Leave a comment and let us know your thoughts.

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Written by Ayoub Hassan Adur

Articles Published: 397

Ayoub Hassan Adur worked in the Translation Industry for more than a decade before turning to Content Writing. Ayoub loves Gaming and has also written news stories in the gaming industry for two other websites before joining FandomWire Gaming. Manchester United fan since the '90s.