Far Cry 7 Would Be Wise to Borrow One Inspiration from Rise of the Ronin to Avoid Unnecessary Violence That’ll Make Sequel Truly Wholesome

Ubisoft can help players make a shift from hunters to protectors in Far Cry 7.

far cry 7 , rise of the ronin

SUMMARY

  • Far Cry is one of the oldest open world shooter franchises of Ubisoft.
  • They have seen continued success as they released these games foe over a decade.
  • Its latest game does not have a launch date yet, but fans hope it has some animal friendly mechanics.
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Video games are evolving at a rapid rate. Changing from linear experiences to dynamic ones, thanks to games like Helldivers 2. Other things that have been increasingly implemented in video games are the moral implications that shape gameplay. Some suggest Ubisoft would bring something similar to Far Cry 7, changing the franchise for the better.

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They had a chance of doing it years ago with Rainbow Six: Patriots, but that was scrapped in favor of Siege. Afterward, they tried implementing this in a number of their games, but in a very small way. There were some choices in Assassin’s Creed games; even Far Cry games had those, but they did not change the output drastically. But now things would supposedly be a bit different. One must say that if they have decided to bring this change to Far Cry 7, they can also bring an incredible new feature from Rise of the Ronin.

Ubisoft needs to implement this Rise of the Ronin feature in Far Cry 7

A still from Far Cry 5 

Games in the Far Cry franchise often take players into the middle of the wilderness. Gamers would have to fight; they have to survive, and they have to repair broken vehicles using a blowtorch. Finally, in games like Far Cry Primal, when in the thick of it, they can even tame animals, making them their pals.

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There’s no explanation for how they do it; it’s just a mechanic in the game that is pretty awesome. Imagine having a pet wild animal and just letting it have a go at your enemies. But players don’t tame them in a traditional sense in Far Cry 6; they can simply recruit them and then choose them from a list of “Amigos”.

This has become somewhat of a fan favorite for many fans of the game. But after the release of Team Ninja’s “Rise of the Ronin,” one cannot help but wonder if they could have done it a bit better. Indeed, they could have; if Team Ninja can put so much work into this mechanic, so can Ubisoft.

A still from Far Cry 4
A still from Far Cry 4

In Rise of the Ronin, players take advantage of a non-lethal mechanic to tame animals. This mechanic involves a unique skill called “Beast Whisperer.” This ability allows players to engage with the animals in a friendly manner. They can simply pacify them and either make them allies or neutral entities in the game world.

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Players can use this ability in a bunch of ways. They can use it as a strategy for stealth gameplay; they can send them off towards the enemies and go wild. They can also just let them be and be an animal lover from a distance, not bothering the game’s wildlife by simply pacifying them and sending them on their way. Thus avoiding any unnecessary violence towards those animals.

Far Cry 7 is bringing a lot of new stuff to the table, if rumors are true

A still from the Division 2 showing Snowdrop Engine in action

Over the last few months, there have been a number of rumors about Far Cry 7. They talk about the game’s setting, its protagonist, gameplay mechanics, and much more. It is suggested that the game would involve players trying to save their family members who have been abducted by some kind of enemy force.

There would be a time limit in place, supposedly around 72 hours, and players would have to make sure they saved everyone within that time period. They can interrogate enemies and find out where each family member has been hidden. They would also be fed false information sometimes, and they have to make some tough choices depending on that information.

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There are also rumors that Ubisoft might switch game engines this time around. They might shift from Dunia to the Snowdrop engine, which is used to develop the Division series of games.

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Written by Rohit Sejwal

Articles Published: 264

Rohit Sejwal has been enthusiastically playing video games for over 15 years and has been writing about them for around 1.5 years now. His love for movies pushed him towards video games and made him look at them as a new interactive medium for storytelling. Besides completing his Masters in Mass Communication, he also has a diploma in filmmaking and has a sheer passion for reading dark fantasy books besides watching movies and playing video games.